The development and progression of live music performance

Hey guys, this is just a few links for you to check out, get yourself asserted with some dates, terms and people who were involved with this progression.
have a read/watch
and we'll talk in depth about how to contextualise it when we can all get together.




this is called a vst

http://en.wikipedia.org/wiki/Virtual_Studio_Technology

and this link is a insight in to what a vst is...in a nutshell, its a synthesizer, like the big loud boxes, but its virtual, all done on the computer
this is the latest wave of digital music production along with...




this is a DAW...digital audio workstation

http://en.wikipedia.org/wiki/Digital_audio_workstation

this is again a link for a bit more insight, but again, in a nutsehll, a DAW, eliminates the use for a hard mixing desk, and allows total control through just a computer. it can be used to sequence midi and audio together, to create totally innovative music!


both of the above, are the latest (although have been around for the past decade or so) in digital audio production.
these are now industry standard tools, however, because of their 'availability' in combination with the Internet, it has made music production & even distribution far more accessible to anybody! in other words, guys like me or you could come up with a piece, and sell it in the same day.
is this ruining music? lets have more music and less industry!?

anyway
going back from here

http://en.wikipedia.org/wiki/Sine_wave

the understanding of digital music was even as far back as 1822, when the sounds made by instruments were read as waveforms: this was pivotal in the development of digital music, as combining several waveforms on something known as an oscillator, allowed for sounds never even imagined to be created.




this was shown in last weeks lecture, and was one of the first pieces of digital music composed, listening to it, it is a haphazard mix of square, ramp, and sine waves but groundbreaking at the time.

compare this with something like ...



a piece comprised of EXTREMELY complex waveforms, likely ranging in the several hundred range, believe it or not, even the drums are digital!

now its literally a case of filling in some middle ground, if we can do this all together, and just come up with something ranging from 'pomeme' to 'fools' fill in the space between...and come up with something together.

really we need to be talking about the impact that music has had on the public as it changed, if any?

5 comments:

Elly said...

PS guys, if this is way too ''wtf?''
theres still plenty of time to go with jolanta's idea?
after all, we're all 'in the know' about hitchcock aren't we?

let me know on here or tomorrow if you can!

Ruben Martins said...

this look good to me, just have to dig into the subject... do you have any idea, of what comtemporary examples shall we use

Elly said...

Anything ''digital'' that you like (or hate?)
the main jist of it is the breakdown of an art form into becoming an industry!
the fact that anyone can do this now, irregardless of talent or income, is far more different from the musical genius composers of yesteryear.
although music, digital or not used to have some form of income, big record label tycoons (simon cowell for example) squeeze the life out of music, telling people what to listen to, plugging the several Billion radio stations with the same stuff.
when really, you'll find the most innovatvie music (such as fools above) is underground and unprofitable

tutorphil said...

Okay - all of this is interesting, but you need to find a theoretical 'hook' on which to hang your investigation;

I suggest you research the Modern notion of the 'avant-garde' in relation to 'making culture' and breaking boundaries; the avant-garde is the opposite to populism and pop-culture (it is the opposite of kitsch). You may be able to argue that the 'avant-garde' exists in music now through this underground scene.

In terms of electronic music, you're going to want to look at the BBC Radiophonic Workshop and also the theremin...

Ruben Martins said...

I just looked at the BBC radiophonic Workshop, article on BBC News, and everythign there is so familiar to the sound effects produced by animation. I remember that by watching Wall'e's special edition, sound effects part, where the sound designer despite using digital manipulation, he got influenced by the old masters of sound effects working at Disney in that time.

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